(site) Fix incorrect plugins in quake example
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@ -191,16 +191,20 @@
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// Plugin to resize the canvas to fill the window and to
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// automatically center the planet when the window size changes
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function autocenter(options) {
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options = options || {};
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var needsCentering = false;
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var globe = null;
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var resize = function() {
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var width = window.innerWidth + (options.extraWidth || 0);
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var height = window.innerHeight + (options.extraHeight || 0);
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planet.canvas.width = width;
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planet.canvas.height = height;
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planet.projection.translate([width / 2, height / 2]);
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globe.canvas.width = width;
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globe.canvas.height = height;
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globe.projection.translate([width / 2, height / 2]);
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};
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return function(planet) {
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globe = planet;
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planet.onInit(function() {
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needsCentering = true;
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d3.select(window).on('resize', function() {
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@ -217,6 +221,7 @@
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// Plugin to automatically scale the planet's projection based
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// on the window size when the planet is initialized
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function autoscale(options) {
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options = options || {};
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return function(planet) {
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planet.onInit(function() {
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var width = window.innerWidth + (options.extraWidth || 0);
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@ -161,16 +161,20 @@
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// Plugin to resize the canvas to fill the window and to
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// automatically center the planet when the window size changes
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function autocenter(options) {
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options = options || {};
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var needsCentering = false;
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var globe = null;
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var resize = function() {
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var width = window.innerWidth + (options.extraWidth || 0);
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var height = window.innerHeight + (options.extraHeight || 0);
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planet.canvas.width = width;
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planet.canvas.height = height;
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planet.projection.translate([width / 2, height / 2]);
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globe.canvas.width = width;
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globe.canvas.height = height;
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globe.projection.translate([width / 2, height / 2]);
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};
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return function(planet) {
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globe = planet;
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planet.onInit(function() {
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needsCentering = true;
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d3.select(window).on('resize', function() {
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@ -187,6 +191,7 @@
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// Plugin to automatically scale the planet's projection based
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// on the window size when the planet is initialized
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function autoscale(options) {
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options = options || {};
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return function(planet) {
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planet.onInit(function() {
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var width = window.innerWidth + (options.extraWidth || 0);
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