Update planet#draw docs

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Brandon Tilley 2014-12-13 12:04:48 -08:00
parent f4d9536f17
commit 80ef60d6cf

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@ -157,6 +157,8 @@ planet.draw(canvas);
``` ```
</div> </div>
Once you've called `draw()` on a planet, you should not call it again unless you first call `stop()`.
**`planet.stop()`** **`planet.stop()`**
Stop drawing the planet to the canvas. This disables the internal draw loop. You can register functions to call when the planet is stopped using the `onStop` method; if you don't plan on reusing the planet, be sure to clean up timers and references to internal properties, if necessary, so that it can be garbage collected. Stop drawing the planet to the canvas. This disables the internal draw loop. You can register functions to call when the planet is stopped using the `onStop` method; if you don't plan on reusing the planet, be sure to clean up timers and references to internal properties, if necessary, so that it can be garbage collected.