98 lines
2.7 KiB
Markdown
98 lines
2.7 KiB
Markdown
Installation
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============
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Once you've [downloaded Planetary.js](/download/), you can include it via a `script` tag on your page *after* the inclusion of D3 and TopoJSON. This example uses the CDN URLs for those libraries:
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<div class='ui raised segment'>
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<div class='ui blue ribbon label'>HTML</div>
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```html
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<html>
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<head>
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<script type='text/javascript' src='http://d3js.org/d3.v3.min.js'></script>
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<script type='text/javascript' src='http://d3js.org/topojson.v1.min.js'></script>
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<script type='text/javascript' src='path/to/planetaryjs.min.js'></script>
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</head>
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<body>
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...
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```
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</div>
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If you use the default `topojson` plugin (most people will), you'll also need to make sure `world-110m.json` (or some other TopoJSON data file) is available on your server. This file is also available from [the download page](/download/). See the [TopoJSON Plugin documentation](/documentation/builtin_topojson.html) for more information.
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Planetary.js also supports installation via AMD and CommonJS loaders.
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AMD
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---
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This example uses [RequireJS](http://requirejs.org/). Since neither D3 nor TopoJSON support AMD, we will use RequireJS's [shim configuration](http://requirejs.org/docs/api.html#config-shim).
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<div class='ui raised segment'>
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<div class='ui blue ribbon label'>HTML</div>
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```html
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<body>
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<canvas id='globe' width='500' height='500'></canavs>
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<script src='//cdnjs.cloudflare.com/ajax/libs/require.js/2.1.9/require.min.js'
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data-main='/app.js'></script>
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</body>
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```
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<div class='ui red ribbon label'>JavaScript</div>
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```javascript
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requirejs.config({
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// Tell RequireJS to use `window.d3` and `window.topojson`
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// for those libraries, respectively
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shim: {
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d3: { exports: 'd3' },
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topojson: { exports: 'topojson' }
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},
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paths: {
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'd3': 'path/to/d3.v3.min',
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'topojson': 'path/to/topojson.v1.min'
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}
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});
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requirejs(['planetaryjs'], function(planetaryjs) {
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// Use Planetary.js here
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});
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```
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</div>
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CommonJS
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--------
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First, install `browserify` from npm (as well as `planetary.js` v1.0.2+, if you haven't already). Then, create your application (here referred to as `app.js`) and bundle it with browserify.
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<div class='ui raised segment'>
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<div class='ui red ribbon label'>JavaScript</div>
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```javascript
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var planetaryjs = require('planetary.js');
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var planet = planetaryjs.planet();
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var canvas = document.getElementById('canvas');
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planet.draw(canvas);
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```
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<div class='ui purple ribbon label'>Shell</div>
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```shell
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$ npm install browserify
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$ ./node_modules/.bin/browserify app.js > bundle.js
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```
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</div>
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`bundle.js` is now ready to use! You may need to set the `charset` option on your script tag:
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<div class='ui raised segment'>
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<div class='ui blue ribbon label'>HTML</div>
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```html
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<script type='text/javascript' src='bundle.js' charset='utf-8'></script>
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```
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</div>
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